Boss List

Order Of Chaos Alliance Wiki | RecentChanges | Visiting as a guest. Login for full access.
Note: As you kill Boss mobs, please note what class level counted towards the marks. Once we get some real data of what works at which level, we'll separate the bosses by class. Please also note: some boss mobs, speculated as being a bit easier, more readily available or more frequent, do not count as a boss kill EVERY time you kill it. Please do not jump to conclusions about the level requirement for that mob. Let's start recording which ones might qualify as not counting every time. This is NOT a bug (confirmed by Duende) it is intentional.

In the list below, we've included a recommended level range for each boss. If the indicated range is 240+ it is highly recommended that you bring 1 or more archons, depending on the difficulty of the boss/run, but a good hero (good meaning maxed or nearly maxed vitals and solid AR in the mid to high 90s who can follow directions closely) can survive the run and therefore receive credit. These are all subjective and generalized, of course. Talk to your clan or alliance leader for further information or click on the boss name for the run info, if applicable.

If you know how to complete a boss, and no link is available or there is a ?, please edit this page and add the guide for that boss. If you can, please also add it to the appropriate class run page.


To help update this list, please paste "use log available" results here:
Available Bosses Per Area

A current list of bosses, alphabetical:

 a barbarian from a far-off land - 240+
 a beast hunter, see A malevolent werewolf - 240+
 A berserk manticore - 240+
 a chemwalker immune to the ravages of death in Hellbent Mountain. See Mark of Fleshbags ?
 a coal-black djinn - ?
 a commander of the heavenly host - ?
 a dark Nalfeshnee - ?
 a demon composed of eyeballs - 1st class
 A Destroyer - 241
 a fetid alcowalker in Palace of Diocletian - 241
 A fey pharmacist - 240+
 a freshwater elemental, see an incensed water weird - 180+
 A frost revenant - 240+
 an algae-trailing chemwalker in Arcane Archipelago. See Mark of Fleshbags
 a furtive chemwalker in A Labyrinthine Molehill. See Mark of Fleshbags
 a gargoylic necromancer - ?
 a gasoline angel - 241. See Mark of Depravity
 a ghost of times past - ?
 a gnarled, gnobbly little sorceror - ?
 A heavily-armored dragon - 241
 a hooded reaper of the nine plaguebearers - 241
 a horrifying, demonic Blarg - 240+
 a huge, enraged orc, see An Enraged Orc - 2nd class?
 a huge tourmaline dragon - 180 only
 a Juju monkey - 120 and under, Did not work at 180
 a junior megatentacled bog nightmare - 2nd class
 a lumbering, injured chemwalker in The Remnants Of A Caldera. See Mark of Fleshbags
 a marble statue - up to level 14? (working and gives 7 practices)
 a massive iron rooster - 120 and under
 a mass of souls - 241
 a massive platinum titan statue - 241
 a moray as long as the darkness is deep - does not grant boss kill.
 A Morose Spectre - 241
 a pebbly galeb duhr - up to level 14? (working and gives 7 practices)
 a pernicious hodag, see a seaweed-covered chest miniquest - 240+
 a potbellied imp - 120 and under
 a psychic yeti  - 240+, random boss kill
 an rapacious chemwalker in Dungeon Deceit. See Mark of Fleshbags
 a red dragon - up to level 14? (not working yet)
 a senior captain of the Yoravy force - ?
 a tangle tree - 240+
 a ten-legged murderbeast - 241
 a tourmaline-ensconced umber hulk - ?
 a towering, bone-powered chemwalker - Palamire. See Mark of Fleshbags
 A visiting merchant marine looking for a fight - 241
 Alpheus Winterborn     - 180 and under, Did not work at 214, 233, or archon, worked at 180
 An altered yaswon - 241
 an Eldamarian battlerager - 241
 an ancient beyonder - in A Ghost Town, 120 and below
 an armored ferromancer - ?
 an Entropy Priest - 180 - 241
 an ettin cannibal - 241, archon only
 an evil-eyed homunculus laboratory assistant - ?
 An imp of the perverse - 241
 an incensed water weird - 180+
 an orc shaman - ?
 archon hunter masters - 240+
 Atrascus the King Crab - up to level 14? (working and gives 7 practices)
 Auuqurun the Sliith - ?
 Avarosis, Avatar Prime of the Queen - 240+
 Baba Yaga - 240+
 Balaria, the insane Court Jester - 120 and under, does not work @ 240
 Bashedu the Court Wizard - 240+
 Beltane Altaar - 4th class+
 Bent - 240+
 Bentnose - ?
 Bevidath, the sea hag twin, see Sea Hag Sisters - 240+
 Beyonder, guardian of the source - 240+
 Crerakoth the kauri - ? bugged: does not grant boss kill.
 Crhanha, exiled tyrant of the Crocodilian empire - ?
 Damryn, see Isle of The Sea Hag Guide - 240+
 Demonis - 180+
 Doctor Gonzo - 240+
 E'jmai, the caretaker - ?
 Fendawyr the half dragon - 240 and under
 Focault - 235(probably 180+)
 Glamdrung, father of all trolls - 1st class (worked OK at level 60)
 Hargraven - 241
 Heptheran the Demonic, see The mighty balrog, Abacax - 240+
 Hetharin - 241 (super hetharin?)
 Hieronymous Banana, Fruit Deity - ?
 Jatzpek the Monastery Avatar - 240+
 Jhepp the Archlich - ?
 Jihulynth, the taskmaster - 240+
 Jojo - 4th class only
 Keleuei - levels 200-220 only
 Kezathin, The Mad Tinker - 241 worked.
 Khorfeu the destructomancer
 Klemanak the Conjurer? - 120
 Lady Bane - 240+
 Laerethanel, see Hotel Hello guide - 241
 Leandra, see Hotel Hello guide and Sea Hag Sisters - 241
 Lord Alymar - 240+
 Lord Pumpkin - 120+
 Lothaire the Abjurer - ? 
 Madman - 241
 megalith Peulvan - 241
 Mharizad, the elder vampire - 241
 Mourdul, Throne of Pain - 241
 Mr. Simes - 240+
 Novrar the necromantic beastmaster - 61-119 only
 one of the twin dragons of Colove - 241
 Pogonip Vseth - 241
 Preacher Dan - 240+
 Prince Raymatus Galzmati - 241
 Queen Hetepheres II, the deranged witch, see a disturbed pyramid guide - 61-120 only
 Queen of the arachnids? (7 metaboss) - 241
 Ravella, the Sea Hag, see Isle of The Sea Hag Guide - 240+
 Reztreal, the elemental spectre - 240+
 Sargrag the sinner, see The mighty balrog, Abacax  - 240+
 Saurua Gnash - in Darksea - (level 120 is too high to enter)
 Seriende - 240+
 Shraa the Hyena - see Old Degenerates Clan Hall
 Sloonsnar, Star Eater Supreme - ?
 Straz the Wizard? (6) - 241
 Tellanet - 240+
 Teshi, the lugubrious dragon - 241
 the abbot of V'ree? (5) - 241
 the Archmage Kessarian? - 241
 the Archmage of Fire - 180+
 the Baron Simon Bloodbane, see  - 180+
 the beautiful, deafening siren queen, see Mark Of Reversal works at 241, note: mark is 120 and under
 the bilious toad of ruin - ?
 the black queen, see Isle of The Sea Hag Guide - 240+
 The brutal - 240+, must be hero or archon, random boss kill count
 the Chromatic Dragon - 180+
 the Cruelty of Miannas - 241
 the crusader behemoth - 241
 The Democratically-Elected Leader Of The Unicorns - 241
 The Demon Lord of Cruelty - 240+
 The Dracolich - 240+
 the dread pirate Kali - 120
 the eater of dreams - 240+
 The elemental hydra - 240+
 the executioner - 240+
 The First Mate - 120 
 the Forest Guardian - up to level 19 (working and gives 7 practices, does not grant boss kill)
 the Golgothan - 240+
 The gorgon animator - all levels, worked@180
 the great shadow wyrm Draask - 240+
 The hideous screaming skull of regret - 241
 the high witch of Holzan? (5) - 241
 the hunchback - 1st class (worked OK at level 60)
 the hunchbacked, deformed cryptkeeper - ?
 the hungriest Implementor (5) - 241
 the incarnation of death - 241
 The Kell Commander - 241
 the knight, Sir Tristan - 180+, worked@180,241
 the Kraken - 240+
 The Laocoon - 241 only
 the Lady of the Lake - 240+
 the man known as Pol Moxie? - 241
 the manifestation of evil - 241
 the mad war master, see Hotel Hello guide - 241
 the mako shark Nanave - ?
 the masked anti-paladin of Xuchar? (5) - 241
 the Master of Shadows (5) - 240+
 the MEGAFATHER - 241
 The Mechagoblin - 240+
 the mighty balrog, Azathoth - 240+
 the mindflayer mind-taker - ?
 The mighty balrog, Abacax - 241
 The New Kolvir Blademaster - 241
 The nefarious Dr. Gnekow - 241
 the orc chieftain, Graalg - 240+
 the pit beast - 241
 the tattooed simulacrum? - 241
 The teary-eyed, bedraggled bride - 241
 the Towne Crier - 240+
 the vengeful archangel, Ghryzhrymydyon - 240+
 the wand golem - ?
 the white queen, see Isle of The Sea Hag Guide - 240+
 the witch, Agnes, see A potbellied imp - 61-120, 2nd class run mob
 the zombie Tyrannosaurus - 241
 Throgblar the Huge - 241
 Thyvax, the hellsteed - ?
 Torath the Damned, see The mighty balrog, Abacax  - 241
 Tyrannosaurus Rex - 240+
 Uuauuru the Sliith - 241
 Vauldroth, the Kung Fu dracon - 241
 Vebidath, the sea hag twin, see Sea Hag Sisters - 241
 Veldra, the witch sister, see Hotel Hello guide - 241
 Vextrinas, Priestess of Fire - 240+
 Viridis, Queen of Dracons - 240+
 Vlargruhn - 241
 Vortex - 240+
 Vyst - 240+
 Yourban - 240+
 Zevious - 2nd class (worked OK at level 120)


Order Of Chaos Alliance Wiki | RecentChanges | Visiting as a guest. Login for full access.
This page is read-only.
Last edited July 21, 2018 3:22 am by Karo (diff)
Search: