Skill | Complexity | Practice To | Description | Additional Info |
Archery | 5% | 75 | High(198) damage, high accuracy(~15) piercing weapon. Costs sp per shot. | Multitude of quivers allows all sorts of damage types, most importantly dispelling quivers. |
Blind fighting | 40% | 100 | Improves accuracy | Fairly essential skill |
Dagger | 1% | 75 | Low(162) damage, high accuracy(~14) piercing weapon. Can be used to backstab. | Daggers are fairly common, and often come with poisoned attributes |
Dodge | 30% | 75 | Defense against attacks, falling objects, bites and more | Essential |
Detect traps | 45% | TBC | Allows you to detect traps in the room | TBC |
Disarm traps | 13% | 15 | Allows you to disarm traps. | TBC |
Dart | 28% | TBC | TBC | Very rarely used weapon. To be avoided |
Enhanced endurance | 15% | 100 | Improved your stamina regeneration | Very useful at higher levels, if you have skills which use st or are a bard |
Foraging | 5% | 0/75 | Forages for food(hunger only), usually in wilderness areas | This is a timepiece skill, otherwise not very useful |
Hand to hand | 1% | 75 | Low damage, low accuracy bashing - doesn't require weapon | Can be useful as a fallback or when boosted enough |
Hide | 30% | 100 | Hides you in the room, giving you a chance to not appear on where and look. You appear as a hidden life form in the room | Useful in PK |
Herbalism | 1% | 75 | Allows you to create herbalism mixes with various magical effects | Essential skill for rangers |
Kick | 10% | 75 | Low damage, low stamina cost skill | Not very useful due to its really low damage |
Magical items | 5% | TBC | Allows you to use scrolls, staves, wands and orbs | Very useful at low levels due to a plethora of magical items and relatively weak casting skill of character |
Parry | 15% | 75 | Defense against attacks(requires you and your opponent to be wielding appropriate weapons) | Essential for auto defense |
Perception | 1% | 75 | Improves your chance to spot hidden things with search/dig | Searching/digging is very slow without it |
Riding | 5% | 100 | Allows you to ride a mount, which improves your accuracy and allows you to use its stamina when moving | Essential skill |
Spear | 5% | 75 | High(198) damage, high accuracy(~15) piercing weapon | This is one of the staple weapons in the game. Not too easy to find a spear at max level. |
Sword | 1% | 75 | Moderate(180) damage, high accuracy(~15+) slashing weapon | This is one of the staple weapons in the game due to its availability and many damage types |
Second attack | 35% | 75 | Allows you to make a second attack each round | Essential skill |
Scan | 40% | 35-75 | Scanning allows you to see npcs in rooms in each direction | Practicing it to a higher level allows you to scan further away |
Staff | 6% | 75 | TBC | TBC |
Snare | 25% | 75 | Allows you to use traps | Useful in PK or even on runs if you are being pursued. |
Throwing | 15% | 75 | Allows you to throw explosives and herbalism mixes | Essential skill for rangers |
Tracking | 45% | 75 | Allows you to track the path to a given npc | Very useful skill, especially for newer players |
Throwing knife | 16% | TBC | TBC | TBC |
Whip | 1% | TBC | TBC | TBC |
Yo-yo | 13% | TBC | TBC | TBC |
Spells
Spell | Complexity | Practice To | Description | Additional Info |
Blink | 35% | 75 | Staple transportation spell. Two modes of movement - random movement in areas/wilderness without a direction, or directional movement | This is one of the best methods of transportation for high level characters |
Color spray | 20% | 75 | Does a small amount of damage and has a chance to blind | Very useful in PK |
Create food | 23% | TBC | TBC | TBC |
Create spring | 30% | 0-50 | Creates a magical spring in the room, allowing you to sate hunger/thirst | Useful if you don't own a decanter of endless water or wish to give your mounts something to drink |
Create water | 10% | TBC | TBC | Timepiece skill |
Counterspell | 54% | 75 | Attempts to counter the opponent's spell, most commonly simply turning the effect against them | Essential skill |
Charm | 30% | TBC | TBC | TBC |
Control winds | 75% | TBC | TBC | TBC |
Circle of thorns | 75% | 50-75 | Creates a room effect of brambles that will reveal anyone sneaking into the room, doing a small amount of damage and a chance to poison in PK rooms | Useful in PK |
Concealment | 20% | TBC | Conceals your equipment and inventory from view. | TBC |
Camouflage | 37% | 75% | Takes you off the vmap and allows you to sneak. Has a chance of allowing you to avoid snares. | Very useful for PK/avoiding PK. |
Detect magic | 0% | TBC | TBC | TBC |
Detect illusion | 59% | 35 | Reveals illusions such as shifts and some illusionary walls/doors. | Essential on some high level runs. |
Dispel magic | 50% | 75 | Dispels magical affects from your target | Very useful throughout the game |
Death grip | 35% | TBC | TBC | TBC |
Enhanced strength | 10% | 10-20 | Increases your strength and carrying capacity | Only practice if not bard |
Electrogenic growth | 27% | TBC | TBC | TBC |
Erase | 50% | TBC | TBC | TBC |
Frost | 50% | TBC | TBC | TBC |
Faerie fire | 5% | 75 | TBC | TBC |
Find familiar | 5% | 15 | Summons an animal NPC to aid the caster in combat, must be outdoors, recasting will re-summon any existing or stuck familiars. | Timepiece + useful for killing hunters |
Flintstrike | 32% | 40 | TBC | TBC |
Fungal growth | 27% | TBC | TBC | TBC |
Guise of nature | 50% | TBC | TBC | TBC |
Hands of wind | 61% | 75 | Chance to unform the enemy formation. | PK spell. |
Ice storm | 82% | TBC | TBC | TBC |
Identify | 0% | TBC | TBC | TBC |
Infravision | 30% | TBC | TBC | TBC |
Invisibility | 25% | TBC | TBC | Timepiece |
Ice wind | 60% | 75 | One of the better damage spells in the game, can apply frost affect. | Expensive scroll |
Iceball | 25% | TBC | Moderate ice damage. A fireball equivalent | TBC |
Levitation | 12% | 20 | Levitation is required to access many rooms(such as oceans), reduces movement stamina usage, and prevents some debilitating effects(like earthquake) from affecting you. | Also useful for levitating mounts |
Light | 0% | TBC | TBC | TBC |
Magic lock | 20% | 20-40 | Locks non magic-resistant doors | Useful utility spell |
Magic unlock | 25% | 35 | Allows you to unlock normal and magically locked doors | Useful utility spell |
Momentary darkness | 75% | TBC | TBC | TBC |
Magic dart | 0% | 0-75 | Low damage spell, fastest cast in the game (1 second) | TBC |
Magic bomb | 72% | TBC | TBC | TBC |
Magic message | 44% | TBC | Create a pair of lips which say your chosen words to each player who passes through the room (once) | Purely for fun/spreading a message to players online. |
Otolithic growth | 65% | TBC | TBC | TBC |
Recharge item | 61% | TBC | TBC | TBC |
Room shield | 70% | 75 | Creates a room shield in the area, preventing npcs(in non-pk) and pcs(in pk) from entering the room | Very useful skill in PK and on many high level runs |
Spark | 0% | TBC | TBC | Timepiece spell |
Sense life | 25% | TBC | TBC | TBC |
Sleep | 20% | 20-40 | Puts the target NPC or player to sleep. | Utility spell, optional. |
Stone skin | 50% | 75 | A +ar buff, maxes at 7 at archon | Essential armor spell |
Scribe | 0% | TBC | TBC | Not worth practising as it seems to work fine at its lowest percent. |
Summon mount | 75% | 50 | Summon a mount that scales with your level if you cast it in an outdoor area. | Useful if you want to always have a mount reasonably accessible, costs summoning stones to cast, otherwise ignore. |
Tinnitus | 50% | 75 | Increases the target's vulnerability to sonic damage | Max as bard, still handy even if not |
Wizard eye | 10% | TBC | TBC | TBC |
Web | 60% | 75 | Web prevents your target from moving from the room, and lowers their agility | Very useful in PK, moderately useful otherwise due to the agility decrease |
Wind walk | 50% | 0-50 | Pass door effect | Useful to have in case you don't have an item with pass door |
Whirlwind | 30% | 50-75 | A haste effect which also improves your air spell damage and accuracy | Castable haste usually gives more accuracy than what can be found on items. Also doesn't slow your regen, so much more effective than haste on items. |