Gath Deities
il and Corruption'''
- Dracolich, the undying Symbol of the Dracco Cult
- Vree, A Mysterious Drowish Deity
- Yourban, The Self-proclaimed Master of All Evil
- Ypayla, Orcish Deity of Suffering and Agony
ENHANCED FIRESHIELD
PROFICIENCY
*Mystical School (50% Complexity)
*Character (Self) Target
*Classes Granted This Skill: Archon
*Races Granted This Skill: (No player races)
*Costs 2 practices per percent learned.
*This is a religious spell, requiring 135 piety+benevolence to Gath
*This spell belongs to the Mystical school.
NAME
enhanced fireshield - learn to maximize damage inflicted by fireshield.
DESCRIPTION
Enhanced fireshield is the study of the fireshield spell, to maximize its
utility and functionality when affected by the fireshield spell. Its
successful application is dependent on its caster's sanity, its caster's
knowledge of enhanced fireshield, and its caster's spell complexity
comprehension. If successfully applied, enhanced fireshield will reflect back
40% of the damage the caster takes after armor and other defensive modifiers
are applied; in addition, the caster will be healed for 50% of the damage the
opponent takes from the fire damage after armor and other defensive
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EMBER CAROM
SPELL
*Enchantment School (50% Complexity)
*(No Specific Target) Target
*Classes Granted This Skill: (No player classes)
*Races Granted This Skill: (No player races)
*Spell Points Required: 72 to 175
*Costs 5 practices per percent learned.
*Consumes 5 fire reagents when cast.
*This skill is elemental.
*This spell belongs to the Enchantment school.
NAME
ember carom - shoots fiery material at a victim, lighting them on fire
SYNOPSIS
cast 'ember carom' <victim name>
DESCRIPTION
This spell ignites a piece of material and sends it shooting into the midst of
their victim's formation and every other valid target in the room, up to a
maximum of 8. Every time the ember caroms off of one victim, it will set that
victim on fire with 'burning ember', and increase in damage by 10%. The damage
dealt by the ember is partially correlated to its caster's sanity.
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LAVA CLOAK
SPELL
*Enchantment School (50% Complexity)
*Character (Self) Target, 5 second cast time
*Cooldown: 900 seconds (1 use triggers)
*Classes Granted This Skill: Archon
*Races Granted This Skill: (No player races)
*Spell Points Required: 125 to 225
*Drains 50 Stamina per tick, while active.
*Costs 2 practices per percent learned.
*Consumes 6 fire reagents when cast.
*This skill cannot be used underwater.
*This spell involves a verbal component.
*This spell involves a somatic component.
*This spell can be cast without a spellbook.
*This is a religious spell, requiring 225 piety+benevolence to Gath
*This spell belongs to the Enchantment school.
NAME
lava cloak - provides resistance to weapons, in exchange for constant stamina
SYNOPSIS
cast 'lava cloak'
DESCRIPTION
This spell encases the caster in a layer of cooling lava, providing
resistance to weapon damage. The amount of resistance is 9 + (Gath's
Benevolence / 100), and in exchange for this blessing, a significant amount
of stamina is consumed every tick that lava cloak is active.
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