Mark Value

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Introduction

Each mark is assigned a number on a scale of 1-20, 1 being the easiest marks to obtain, 20 being the hardest. By adding the mark value into the class formula you can work out how much experience each mark will give you ahead of time and plan accordingly. Marks with a higher value will reward significatly more experience in fourth class at later levels than they would first class, saving such marks can cut days off leveling time.

Note: Mark values will be added to the individual marks as people report their rewards.

All marks with the mark value listed with automatically have calculators to calculate the mark experience.

Class breakdown

First class

Current level * 45 * 20 * mark value = Experience.

Second class

Current level * 60 * 20 * mark value = Experience.

Third class

Current level * 85 * 20 * mark value = Experience.

Fourth class

Current level * 125 * 20 * mark value = Experience.

Example

Mark of Victory has a mark value of 13, obtaining it at level 226 would equate to the following rewards:

226 (current level) * 125 (class bonus) = 28250 * 20 (multiplier) = 565000 * 13 (mark value) = 7345000 experience.


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Last edited August 15, 2010 10:19 am by Ixlone (diff)
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