Directions to survivor from entance: Go all w, 4n, all w, 4n, all w past Samara, s, 2w, 2nw, 3n, 2ne, e, ne, e. Try going east and he may stop and warn you about hungry spirits that will instantly kill you. The spirit will patrol the path to the village in a north/south pattern. When he's close by, move into an adjacent hideaway east or west. Wait for it to pass then continue north towards the village. Even after reaching the village, scan for the hungry spirit before moving. The spirit in the village moves in a clockwise direction. The icy lich will be in one of the houses.
The lich is aggressive and will do special attacks to hurt with cold damage.
The icy winds envelop an icy lich, wrapping it in a frostborne cloak. The icy winds tear at you, slowly freezing you to death.
Each time that happens, your cold-prcnt will decrease by 1. This can add up and hurt since the lich's h2h damage is frost and it does this special attack sometimes:
An icy lich touches your face with a frozen hand, covering it in hoarfrost.
antique dwarven weapon and steamrunning boots
Item 'streamrunning boots' is type armor, alignment 0, made of unknown (in (new) condition), has keywords 'streamrunning boots sleek hydrophobic', equipped on the feet. This item weighs 0 stones and 15 pebbles, and is valued at 5,000 gold. This level 20 item has the attributes: insulated wont-fuse no-dispel no-tweak Armor resistance is 2 pierce, 2 bash, 1 slash, and 0 exotic. Affects agility by 2. Affects damage-splash-prcnt by 5. Affects damage-boss-cat1 by 10. *This item may be repaired 4 times. These boots are sleek and utterly dry, with water slipping off the sides in seconds. They're lightweight and not especially padded, but the base is springy but firm. Made for those adventurers who need to get around, and fast; whether delivering packages, news of war or escaping bloodthirsty thieves, they've been crafted to ensure maximum speed and endurance. They'll take you far, but taking any blows on the ankle should be avoided.