Remy

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Bosses you have not yet killed:
                                            the incarnation of death - 5 - Despite being
the manifestation of the end of life, Death can also be killed.
                                             an archon hunter master - 5 - Archon Hunter
Masters rift like their lesser charges, but less frequently, per their increased 
difficulty.
                                                      the wand golem - 6 - The wand golem
is composed of hundreds of magical wands, and contains all of their combined magic within 
itself.
                                         Khorfeu the Destructomancer - 6 - A student of the
destructomantic arts, he went into seclusion to study and simply never came back down from 
his spire.
                                          a starving, desperate xorn - 5 - The few
survivors of the Ghost Town in the Sigil Underground tell tales of a beast that rampaged 
through the Refindery, but know no details.
                                                                Vyst - 5 - This demigod of
fire's megalomania is held in check only by the 5 locked doors between him and the rest of 
Volcanus.
                         a chemwalker immune to the ravages of death - 4 - This chemwalker
stands strong amist the cruelest environments of Hellbent Mountain.

                                       a heavily-armored lightdragon - 5 - One of the few
dragons to swear fealty to a Lord, this one was last seen escorting a mission to the bottom 
of Hellbent Mountain.
                                           the Archbishop of Vandyne - 5 - Followed by the
other Archbishops, a disturbence in Xaventry requires their combined powers.

                                                 the gorgon animator - 1 - Adventurers of
all levels have experienced the horror of the Ice Witch's garden of statues on Avros.
                                             Geometera the Architect - 6 - Safe within her
Frosthold's design, reaching this frostfolk will require enduring multiple curses.

                                                  Sargrag the sinner - 5 - One of the three
members of the Congress of the Damned, Sargrag hide in Xaventry's den of Hatred, biding his 
time with lucid dreams.
                                                   Torath the Damned - 5 - One of the three
members of the Congress of the Damned, Torath lures anyone to join him in his damnation.

                                               Heptheran the Demonic - 5 - One of the three
members of the Congress of the Damned, Heptheran is only known for their insanity.

                                        a tiny redwood treant sprout - 7 - This rare tiny
redwood treant sprout is fiercely protected by a host of elder treants.

                                a senior captain of the Yoravy force - 6 - The Yoravy force
is a staunch defender of a corrupted treasure within Tellerium.

                                           a hulking bulbous clanker - 5 - Left within the
Confluence to maintain the structural integrity of its shielding container, this clanker 
was purpose-built to exist there forever.

                                               Banebeak the Wartoise - 4 - Drow mothers
have always scared their children with stories of the monster turtle living on the banks of 
the lava moat- but someone actually saw it when preparing for Straz' wedding.

                                        Teshi, the lugubrious dragon - 5 - Prisoner of Lord
Alymar, Teshi spends her days haunted by her past, though she may be ready to break free of 
her captivity.

                                                    a blackened pool - 5 - The blackened
pools strangled the Barangee Jungle for all living memory, until the army of New Kolvir 
tracked them down and imprisoned them.

                                              the Archmage Kessarian - 6 - Secreted within
his underground dungeon, Archmage Kessarian continues his life study of the Powers and 
performing countless magical experiments.

                                          Bevidath, the sea hag twin - 6 - One half of the
sea hag twins employed by Veldra, Bevidath is in charge of Hotel Hello's book balancing and 
petty cash.

                                          Vebidath, the sea hag twin - 6 - One half of the
sea hag twins employed by Veldra, Vebidath is in charge of Hotel Hello's budgeting and 
payroll.

                                                             Leandra - 5 - The High
Priest's lover has long inhabited the tombs below Hotel Hello, but few survive the journey 
through the village and the volcano.
                                                         Laerethanel - 5 - High Priest of
The Mists, Laerethanel hopes to entomb the unwary within Hotel Hello.

                                                  the mad war master - 5 - Hidden inside
the rooftop garden of Hotel Hello is a war master of an ancient reptilian race.

                                            Veldra, the witch sister - 5 - One of two
siblings who inherited Hotel Hello, Veldra has not been heard from in years.
                                 a towering, bone-powered chemwalker - 6 - One of the most
powerful chemwalkers created, this particular one haunts Palamire's cemetary, sucking 
nutrients from the dead.

                                         a high-elf master artificer - 7 - Hidden away
within her citadel, few bear witness to the unrivaled craft of the master artificer.

                      a visiting merchant marine looking for a fight - 4 - Having left
behind a trail of messages, this lone survivor of a pirate battle drinks his sorrows away 
in the Bazaar bar.

                                        a rusty, clanking chemwalker - 5 - Rumors abound of
a Bazaar hawker selling the secret to this chemwalker.

                                                       Pogonip Vseth - 5 - The swamp giant
witch of Dungeon Avarice lies across a deadly perilous passageway of falling rocks.

                                           Viridis, Queen of Dracons - 5 - Surrounded by
advisors, the Queen of Dracons holds audience within the lower floors of the palace.

                                    Beyonder, guardian of the source - 5 - This cosmic
being has been a fierce protector of the Source, the foundation of the dracon race, for 
eons.

                                       Vauldroth, the Kung Fu dracon - 4 - Wandering Vir,
Vauldroth hopes to showcase the power of martial arts to her fellow dracons, though her 
efforts have been unnoticed.

                                             the tattooed simulacrum - 5 - A simple typo in
this housecleaning automaton's programming has led it be a deadly nuisance within a tattoo 
palor.

                                                                Bent - 4 - Last seen within
the Focault Magic Equipment Company, the kindly old enchanter has been missing from public 
for a long time.

                                                Lothaire the Abjurer - 5 - Likely the
youngest employee of the Focault Magic Equipment Company, few have had a chance to glimpse 
him within the labyrintine offices.

                                                    a gasoline angel - 5 - Held hostage by
the ariels, she awaits the inevitable day the Commissioner of Murder pays to obtain and 
execute her.

                                         the mighty balrog, Akabanth - 6 - A powerful
balrog associated with the forces of Dira, his last known compatriots were the Giants of 
Avarice.
                                                  the Kell commander - 5 - A savage race,
the kells ready themselves for the prime time to invade Alyria.

                                       the leader of Ninja Local 517 - 5 - Although he is
out of practice, this elder still knows the true path and Markings of Shinobi.
                   the democratically-elected leader of the unicorns - 6 - Only those who
have wrought destruction on the homes of innocent unicorns have felt the unbridled rage of 
the Leader of the Unicorns.

                                           the hungriest Implementor - 5 - Well-traveled
mages whisper that strange horrors live in the basement of the Straz Magic Equipment 
Company.
                                   the masked anti-paladin of Xuchar - 6 - The champion of
Bloodflow Arena down the Xuchar spiral in Arien'dyth takes all comers who know the secret 
of the seed of destruction.
                                            Empress of the Arachnids - 7 - The Empress of
all Arachnids is a mysterious figure, cocooned in mysteries and deceit, but she rules 
Arien'dyth with an iron grip.

                                            the high witch of Holzan - 5 - Although young,
she is nonetheless a fanatical true believer of Holzan, and her coven stands ready to 
assist her.

                                                  the abbot of V'ree - 5 - Many wish to
never meet the abbot of the abbey that worships agony, suffering and deprivation.

                                           a high bacchant of Xuchar - 5 - The bacchant is
one of the most vaunted positions down Xuchar's spiral, responsible for torturing those 
buried beneath the viscera tree.
                                           the mighty balrog, Abacax - 6 - A powerful
balrog associated with ice and frost, he slowly amasses his church's power to invade the 
mortal world.

                                               the Master of Shadows - 5 - Loyally waiting
for his wife, this master ninja patiently guards an escape route out of the castle.

                                                 Crerakoth the kauri - 6 - Oddly, the
inhospitable environment within Mount Copan's crater has given growth to one of Alyria's 
largest kauri tree.

                                                  Chieftain Raan-Kar - 4 - Secure within
the remains of a old clan hall, Chieftain Raan-kar laughs at adventurers feeble attempts to 
reach him.

                                              an imp of the perverse - 5 - Far below
Winterborn Mansion, a tremendous clock counts down the seconds until doomsday, overseen by 
a cackling demon.
                                                  Uuauuru the Sliith - 5 - 
                                     a lumbering, injured chemwalker - 5 - 
                                                    a frost revenant - 5 - 
                                              an ambitious mindtaker - 6 - The Proving
Grounds are a lawless place, where all manner of pursued person remains confined in a 
faceless, anonymous refuge.  

                                                    megalith Peulvan - 7 - This Megalith is
an earthwork structure; an entire sentient ore vein.  

                                the vengeful archangel, Ryghychyryda - 6 - 
                                                   Sicsem the Bronze - 5 - This ancient
dragon was last seen flying over eastern Auryn before vanishing
entirely.  

                                                      the Megafather - 7 - All sorts of
strange things emerge from Xazra's Curse.  

                                               E'jmai, the caretaker - 5 - 
                                a junior megatentacled bog nightmare - 2 - Novrar is said
to know how to to reach the interior of the Magencia, but that's almost worse.

                                               Abominus the magician - 6 - The Sigilian
merchant sells magical equipment as a day job, but is passionate about spellbook 
collection.
                                                         the Laocoon - 5 - 
                                                  a fetid alcowalker - 5 - 
                                                    a morose spectre - 5 - 
                                an outcast of the Crocodilian empire - 5 - 
                                           Jihulynth, the taskmaster - 5 - 
                                               a conniving hunchback - 5 - Nobody has seen
him since he retreated from his life to experiment on, of all things, polar bears.

                                              an armored ferromancer - 5 - At home in the
Old Dark Order Clanhall, the ferromancer requires only rare rendevous for food, via nexus.
                                                            Hetharin - 5 - King Sandoval's
advisor has long served faithfully what he believed the
royal court's royal coffers were best used for.  

                                           the Demon Lord of Cruelty - 5 - 
                                                Sandoval's spymaster - 5 - Little is known
about this elusive sidhe, as he has only been spotted once- walking the Seelie Intelligence 
Services' pet yaswon around Rahdiyr.

                                                              Madman - 5 - This dapper
gentleman never speaks or appears ruffled in his three-piece suit, even when imprisoned in 
Xazra's accursed Box.
                                                  Throgblar the Huge - 5 - A massive blob
of flesh, Throgblar is nigh-unkillable due just to the unavailability of vulnerable 
bodyparts.
                                            an Eldmarian battlerager - 5 - The other
-dimensional Eldamarians are fierce warriors, but thankfully rarely encountered and easily 
isolated.
                                            a ten-legged murderbeast - 5 - The murderbeast
is one of the most efficient murderers in Alyria, utilizing all ten limbs for melee 
attacks.
                                     a barbarian from a far-off land - 5 - 
                                              a principal of Justice - 6 - 
                                   one of the twin dragons of Colove - 5 - 
                                                 a looming destroyer - 5 - 
                                                   an entropy priest - 5 - 
                                            Kezathin, the mad tinker - 4 - The fey inventor
is as valuable as he is dangerous to the Unseelie Court, so they isolate him with his bob-
omb creations.
                                 Avarosis, Avatar Prime of the Queen - 5 - 
                                                            Seriende - 5 - The Mistress of
the Catacombs of Shame, she is the eighth and final queen encountered in the Compass of 
Eternity.
                                                           Vlargruhn - 5 - Due to his
loyalty to the Caliph of Slaughter, this undead dracon has never been fully laid to rest 
and permanently occupies a concealed sepulcher below Templeton.
                                                   an ettin cannibal - 5 - This two-headed
ogre hasn't let death stop its perpetual rampage of hunger and violence, in the Catacombs 
of Shame.
                                              Queen Tirona's attache - 6 - 
                                            Prince Raymatus Galzmati - 7 - 
                              the vengeful archangel, Ghryzhrymydyon - 5 - This stalking
angel escaped Xazra's accursed Box to pose as great a threat to Alyria as any demon.
                                                  a pernicious hodag - 3 - The near
-mythical prey of hunters throughout Alyria, only the most determined still seek this 
creature, as only one weapon can harm it.
                                               Thyvax, the hellsteed - 5 - Tellanet's loyal
steed has survived countless campaigns against Alyria.
                                                            Tellanet - 5 - Dead men tell no
tales, but grinning skulls know some secrets about the patient demon lieutenant who waits 
in the outer Ethereal Void.
                                    a commander of the heavenly host - 6 - The visage of
this powerful creature sometimes appears above Saint Ruth's Cathedral, but nobody knows 
why.
                                  a gnarled, gnobbly little sorceror - 1 - This ethereal
astromancer is known for seeking a treasure in a cave, but is impossible to locate- unless 
you say 'xyzzy' nearby.

                                                      a beast hunter - 5 - The townsfolk in
Templeton gossip about this odd duck, and his obsession with the local rumors about a 
werewolf.
                                                        Doctor Gonzo - 4 - 
                                              the Cruelty of Miannas - 5 - 
                                                            Bentnose - 5 - The huge Ogre is
a community leader of the Ogre Village.

                                                                Jojo - 5 - 
                               the hideous screaming skull of regret - 5 - 
                                                 Aculeon the Chemist - 5 - A contributor to
the design of the sentient chemwalkers operates out of Hellbent, hidden with an unreachable 
laboratory.
                                         a surprised llamataur knave - 6 - 
                                                  Jhepp the Archlich - 6 - 
                                                  a coal-black djinn - 5 - 
                                             a gargoylic necromancer - 5 - 
                                                   an octarine drake - 5 - The octarine
dragon and its family of dragons have overtaken an entire clanhall in eastern Beltane.

                                the bloated corpse of Captain Shandy - 5 - Captain Shandy
is rumored to have met her untimely end while burying her booty deep beneath Treasure Bay.

                        an evil-eyed homunculus laboratory assistant - 5 - 
                                              the all-consuming fire - 5 - The all
-consuming fire is summoned by the altar of blood in Xaventry, beneath the Temple of Gath- 
but it has run dry, and can only be restored with a life-sustaining quest item.

                                                the morning's breath - 5 - The morning's
breath is summoned by the deep well in Xaventry, beneath the Temple of Ithrilis- but it has 
run dry, and can only be restored with an endless decanter.

                                                  Doctor Nogginstein - 5 - 
                               Glythan Herringbone, high-elf refugee - 5 - The Herringbone
family's ushabti collection went missing when now-prominent drows razed their village.

                                                   a Manari crusader - 5 - The Manari's
historic base is deep in Rune Forest, and is where they always fight, but they sent 
travelers everywhere.

                                                       Bartlett Mawn - 5 - Although he
retired from public life many years ago, the elder partiarch of the Mawn clan is still 
alive.

                                                           Divusmors - 5 - Divusmors is the
head commander of all the demon armies, who reliably attempts to invade Alyria every All 
Spirits Eve.

                                                Pyromancer Tirumathi - 5 - Pyromancer
Tirumari stands astride her towering inferno in an underground lava pit, bringing ruin to 
all who betrayed her.

                                                 an escaped marilith - 5 - The marilith is
tough and willing to fight to the death to not be recaptured.
                                                   Annihilatrix Yurk - 5 - The annihilatrix
are some of the highest-ranking members of the Death Huaka cabals- as well as the most 
fearsome.
                                                Ral, the Sun-cloaked - 6 - The mantoids are
always seeking ways to increase their combat prowess, and one has found a way to merge its 
body with iron.
                                           Volzan, Lord of Lightning - 6 - 
                                               the mad rector of Ina - 5 - 
                                  You Are A Creature Of Whimsy Alone - 5 - The infamous
Demon has not been in Alyria for centuries, but there are rumors that the Vizra cultists in 
the Sigil Underground are trying to raise her.

                                           an incensed eyeball demon - 5 - This brash,
greedy demon has been stalking the troglodyte frontier for months, but a group of Vizra 
cultists are pursuing a bounty on its head.

                                                the Kell Crystallord - 5 - Little is known
about the Kells, but just the name 'Crystallord' indicates that it is in the upper echelon 
of power.

                                                     Prince Rathbort - 4 - Prince Rathbort
is a legitimate knight of New Kolvir, and a paragon of virtue in their society.

                                     Reztreal, the elemental spectre - 6 - Few have the
power to raise such a notable ghost from times past.

                               an assassin of the Crocodilian Empire - 4 - The Crocodilian
Empire is powerful and jealous, and has a reputation for shipping assassins worldwide to 
perform their murderous duties.

                                           Theorician the Far Ranger - 5 - 
                               the hunchbacked, deformed cryptkeeper - 5 - The cryptkeeper
remains uncorrupted by Jhepp's magic- for his morality was already twisted beyond human 
recognition.

                                                     a mist of souls - 5 - 
                                                   an angry lava imp - 5 - 
                                                   Geomancer Xangorn - 5 - 
                                                     a brisk tempest - 5 - 
                                           Khrth, Servant of Kal'Tor - 5 - Khrth has rotted
in Yoravy Prison for years after attempting to stage a religious coup against the Demonic 
Urges.

                                            a fugitive eyeball demon - 5 - Eyeball demons
are routinely captured by the Mad Overlord's guards, but few have survived to escape- but 
one has, to the upper Moat.

                                                 the tourmaline duke - 5 - Most of the
robotic 'tourmaline dukes' were sabotaged in the Overlord's mine, but some probably remain 
intact on the surface of the Isle.

                                                the Magus of Kal'Tor - 6 - The Magi of
Kal'Tor are rumored to still exist, like the fairy-tale villains of yore, but they don't 
really exist.

                                                             Mirogen - 6 - Atlantean legend
states that Nadazar's old pet is kept beneath the wheel of death.

                                          the mighty balrog, Agakron - 5 - An earthen
balrog was sighted gathering an army in the deep reaches of the Sigil Underground.

                                              Xarrarol, the scheming - 5 - This demon works
under a mighty balrog, but has his own agenda.

                                             the red-winged overseer - 6 - None of the
countless demon hordes have heard from this infamous succubus in many decades.

                                                 a sod-covered angel - 5 - A benevolent
angel and lover of nature summoned somewhere in SUG by a demonic ritual.

                                               a maleficent summoner - 4 - This efreet has
spent its life summoning and twisting creatures to do its will.

                                                      a warped kauri - 5 - The warping
corruption consuming the Sigil Underground is similar to the pollution that created the 
Manifestation of Evil.

                                                          a lost orc - 5 - Orcs are
infamous for getting lost in big cities, no matter how close they live to them, just up the 
river.

                                                 an earthen vanguard - 5 - The knowledge of
Maradas has been lost to the Gnomes of Cogworks City, but the stones remember.

                                                  the slurry amalgam - 5 - The slurry of
Cogworks City has gained sentience.

                                                 Professor Rhenimhak - 5 - Professor
Kahminehr was recently hired away from the scholars of Ilandrama.

                                      the ghost of a mutilated clown - 5 - Nobody knows
where in the Rune Graveyard the remains of the clown were hidden, in order to protect them 
from mobs.

                                             Roobidra, the sea witch - 6 - Roobidra bides
her time on a kelpy island, absorbing power until the fated day.

                                             Grimthar, the Berserker - 5 - 
                                                  Chief Gragdon Oggo - 5 - 
                                               Borsq, the one-tusked - 5 - A wild one
tusked boar has been trapped in a cave by some goblins.

                                                        Chef Nakrops - 5 - Nakrops was the
tough-as-nails ship's chef for a gang of pirates that frequented the Whirlpools- but hasn't 
been seen by any gossiphounds in decades.

                    Delusional Optimism Is More Salable Than Honesty - 5 - A pair of dread
Vizra Demons have been stalking the lower Proving Grounds.

                                                   Vivisector Kuhwur - 5 - 'Vivisectionist'
is among the most highly-celebrated professions in Huaka society.
                                               an obsidian tarantula - 5 - The Chemwalkers
have created monstrous cretaures in the environment of The Obsidian Tear.

                                                         the cellist - 5 - Most groupies
dream of their musical heroes- but others dream of becoming
them.  

                                                               Zaran - 5 - Most groupies
dream of their musical heroes- but others dream of becoming
them.  

                                                  a carnivorous fern - 5 - The ferns in the
War College are particularly bloodthirsty.

                                               Vinalin the violinist - 5 - Most groupies
dream of their musical heroes- but others dream of becoming
them.  

                                                            Salvator - 5 - Most groupies
dream of their musical heroes- but others dream of becoming
them.  

                                                    a sweaty bassist - 5 - Most groupies
dream of their musical heroes- but others dream of becoming them.

                                             Veermig Nastablacch VII - 5 - Most groupies
dream of their musical heroes- but others dream of becoming them.

                                                 the great destroyer - 5 - You are the
great destroyer.

                                      a waste-filled gelatinous cube - 5 - This slime found
a home in the reeking stretch.

                                                         Wickey Lozz - 5 - This wordsmith
is known to play at Hlegmal's Tavern.

                                                      Jirhlyx Nalner - 5 - This halfling
dancer is known to play at Hlegmal's Tavern.

                                                         Pop Pop Gob - 5 - This robot
musician is known to play at Hlegmal's Tavern.

                                                      the Mad Wizard - 5 - The mad wizard
left society voluntarily immediately before the trial set to exile him was due to conclude.

                                              Frederica, the sea hag - 5 - This sea hag has
hidden her home within ruins of fog.

                                                 the lunar leviathan - 6 - Fervernauts of
the Acid Ocean speak of encounters with alien whales, far larger than Alyrian natives, but 
have never brought back proof of their existence.

                                   Great Felt Skirt Destroying Angel - 6 - Great Felt Skirt
Destroying Angel has some renown as a reluctant warrior, despite courage and skill.
                                  the Solar Tear, Trigsheltrmwhalist - 5 - The Archangels
are said to have secret names of power, but even their known names are pretty hefty.

                       Herthobomuths Clopft Junior, Cookware Magnate - 5 - Rumor has it
that all of the REWARD - LOST WALLET signs around Tellerium are for Clopft's wallet.

                                                              Bwenli - 5 - Strong is his
devotion to Gath, may the flames of gath ever burn!

                                        a dewy-eyed sylph aeromancer - 5 - The aeromancer
blew in on a zephyr, attracted by the windswept cliffs of Inalandia, and never left.

                                              the sentinel grotesque - 5 - The interior
perimeter of the Shrine of Maradas contains the aviaries for the temple guards.

                                              a static pressure wave - 5 - Pilgrims whisper
of the unseen forces at Dira Shrine, perhaps an unspoken ally of the Wind Owl.

                                             emanations of the Unity - 6 - 
                                                         Dion Ronald - 5 - Oily demons of
filth can arise nearly anywhere in Alyria, as the ecosystem is very habitable.

                                                          Big Shmrug - 5 - Big Shmrug is an
indigent Aurynian, a notorious highwayman who used to live in orc territory.

                                                     a zen destroyer - 5 - The goblins of
the Desert are rumored to know the Zen destroyer's last whereabouts, and might tell- for a 
price.

A total of 186 bosses.

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Last edited March 24, 2025 6:16 pm by Remy (diff)
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