This is past the destroyer in the war college.
The Philosophy Professor's Office - # - (-------------------------------------sheltered---) - <---(M)---> - WARNING: CPK - - - Visible Exits: (N) unmapped exits: N Stacks of papers, books, manuscripts and other obligations in physical form litter this office. Despite the excesses of the ornamentation in the hallway, the salary this professor draws is obviously insufficient for the expertise possessed. (Red Aura) [Shop] An older woman works attentively on her research. Welcome to the manifold paths! You have 0 gp on hand, and 21,571,612 gp in your available bank account. No. Item Name Level Amount Cost 1) The way of the fiend 241 No limit [ 1,500 tourmalines] 2) The way of the sun 241 No limit [ 1,500 tourmalines] 3) The way of the hermit 241 No limit [ 1,500 tourmalines] 4) The way of the emperor 241 No limit [ 1,500 tourmalines] 5) The way of the hierophant 241 No limit [ 1,500 tourmalines] You ask the guru for hire for a description of one of her wares. The guru for hire tells you: Item 'the way of the fiend' is type treasure, alignment 0, made of idea (in (new) condition),[EQDB] has keywords 'fiend fivepointzero way'. This item weighs 0 stones and 0 pebbles, and is valued at 131,601 gold. {Cat. 1} This level 241 item has the attributes: nodecay none *Your Mark of Fiend must be equal to True to use this item. (Enforced) *This item may be repaired 4 times. *This item has a limit of [2] per character. *A maximum of [1] instances of this item can be equipped simultaneously. The way of the fiend is one of violence and opportunism. An Adventurer of the specified classes, who has practiced the specified skills to at least 75% at the time of purchase, will have those skills available at all times via a relic while following the way of the Fiend. **ranger: electrogenic growth, glare of the crocodile **wizard: kill, gravity well **priest: excommunicate, calm **shaman: harrow, desecrate armor **witch: leech, eldritch blast **monk: finality of the ender, lightning pursuit The skills will become unavailable if you change classes to a path that does not support that skill. The guru for hire tells you 'I can sell you this item for 1,500 tourmalines.' [Mail][Library]<1816hp 1817sp 1688st> 0 -8 0 [1304, 1092] sh id 2 You ask the guru for hire for a description of one of her wares. The guru for hire tells you: Item 'the way of the sun' is type treasure, alignment 0, made of idea (in (new) condition), has keywords 'sun way health vigor fivepointzero'. This item weighs 0 stones and 0 pebbles, and is valued at 131,601 gold. {Cat. 8} This level 241 item has the attributes: nodecay none *Your Mark of Sun must be equal to True to use this item. (Enforced) *This item may be repaired 4 times. *This item has a limit of [2] per character. *A maximum of [1] instances of this item can be equipped simultaneously. The way of the sun is one of health and vigor. An Adventurer of the specified classes, who has practiced the specified skills to at least 75% at the time of purchase, will have those skills available at all times via a relic while following the way of the Sun. **ranger: wind walk, guise of nature **wizard: control winds, underwater breathing **priest: heal, calm **shaman: heal, calm **witch: leech, convocation **monk: refresh, cure light The skills will become unavailable if you change classes to a path that does not support that skill. The guru for hire tells you 'I can sell you this item for 1,500 tourmalines.' [Mail][Library]<1816hp 1781sp 1688st> 0 -36 0 [1304, 1092] sh id 3 You ask the guru for hire for a description of one of her wares. The guru for hire tells you: Item 'the way of the hermit' is type trash, alignment 0, made of idea (in (new) condition),[EQDB] has keywords 'hermit way caution study fivepointzero'. This item weighs 0 stones and 0 pebbles, and is valued at 0 gold. {Cat. 8} This level 241 item has the attributes: nodecay none *Your Mark of Hermit must be equal to True to use this item. (Enforced) *This item has a limit of [2] per character. *A maximum of [1] instances of this item can be equipped simultaneously. The way of the hermit is one of caution and study. An Adventurer of the specified classes, who has practiced the specified skills to at least 75% at the time of purchase, will have those skills available at all times via a relic while following the way of the Hermit. ** ranger: web, blindness ** wizard: dispel magic, web ** priest: poison, plague ** shaman: detect illusion, detect invisibility ** witch: confusion, blindness ** monk: keen insight, premonitions The skills will become unavailable if you change classes to a path that does not support that skill. The guru for hire tells you 'I can sell you this item for 1,500 tourmalines.' [Mail][Library]<1816hp 1767sp 1688st> 0 -14 0 [1304, 1092] Global Hint: Challenge your friends to a game of chess, no matter where you are in Alyria! Type 'CHESS' to start. [Mail][Library]<1816hp 1741sp 1688st> 0 -26 0 [1304, 1092] sh id 4 You ask the guru for hire for a description of one of her wares. The guru for hire tells you: Item 'the way of the emperor' is type treasure, alignment 0, made of idea (in (new) condition),[EQDB] has keywords 'emperor way protection safety fivepointzero'. This item weighs 0 stones and 5 pebbles, and is valued at 131,601 gold. {Cat. 8} This level 241 item has the attributes: nodecay none *Your Mark of Emperor must be equal to True to use this item. (Enforced) *This item may be repaired 4 times. *This item has a limit of [2] per character. *A maximum of [1] instances of this item can be equipped simultaneously. The way of the Emperor is one of protection and safety. An Adventurer of the specified classes, who has practiced the specified skills to at least 75% at the time of purchase, will have those skills available at all times via a relic while following the way of the Emperor. ** ranger: harden exoskeleton, endurance of the rhinoceros ** wizard: invisibility, shield ** priest: refresh, demigod visage ** shaman: elemental shield, rites of solemnity ** witch: pentacle, shadow armor ** monk: repulsion, phalanx The skills will become unavailable if you change classes to a path that does not support that skill. The guru for hire tells you 'I can sell you this item for 1,500 tourmalines.' [Mail][Library]<1816hp 1739sp 1688st> 0 -2 0 [1304, 1092] sh id 5 You ask the guru for hire for a description of one of her wares. The guru for hire tells you: Item 'the way of the hierophant' is type treasure, alignment 0, made of idea (in (new) condition),[EQDB] has keywords 'hierophant way rejuvenation improvement fivepointzero'. This item weighs 0 stones and 0 pebbles, and is valued at 131,601 gold. {Cat. 8} This level 241 item has the attributes: nodecay none *Your Mark of Hierophant must be equal to True to use this item. (Enforced) *This item may be repaired 4 times. *This item has a limit of [2] per character. *A maximum of [1] instances of this item can be equipped simultaneously. The way of the hierophant is one of rejuvenation and improvement. An Adventurer of the specified classes, who has practiced the specified skills to at least 75% at the time of purchase, will have those skills available at all times via a relic while following the way of the Hierophant. ** ranger: conjure familiar, stone skin ** wizard: magic unlock, dispel area ** priest: aura cleansing, cure blindness ** shaman: cure poison, cure disease ** witch: occult eyes, negation ** monk: lift malison, calm The skills will become unavailable if you change classes to a path that does not support that skill. The guru for hire tells you 'I can sell you this item for 1,500 tourmalines.' You pay the guru for hire 1,500 tourmalines from your class account. The guru for hire takes your payment and hands you the way of the emperor. You have gained the Mark of Emperor! The way emits a bright flare of white light as it binds with you.