The Black Lodge Miniquest

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Availability One of the main impediments to progressing in this miniquest is the limited availability of the Black Lodge. It is only accessible by open worldgate, and its worldgate is only open twice in a three day period, for a combined six hours. Using the lunar predictor on clanannwn.net is highly recommended. The area cannot be teleported into, but the wilderness around the worldgate is theoretically blinkable to. However, the area is so small that worldgate is the best way to enter.

Miniquest Before anything, do note that the area is CPK. However, there was a bug by which one could not attack other players in the area, but this may have been fixed.

The miniquest itself is rather bland, and involves returning weapons to a lithe woman wearing a thousand bits of cloth loosely sewn together.

When you enter the room for the first time, the woman will emote at you. Ask her "What do you want?", and she'll ask for a weapon, usually fourth class and above, but not always. The requested weapon does not reset over reboot, so you're stuck with whatever she asks for, and she can ask for any weapon, including decaras, ironhearts, etc.

When you get the item, simply come back and give it to her, and she'll ask for another. After you've returned 5 or so weapons, she'll ask for another, but also give you a reward.

The reward is two parts, QPs and an item. The quest points increase as you complete more and more items. The first batch gives 50, the next 100, the next 150, and so on.

The miniquest, at this point, seems unending. The QP rewards will continue to increase, but the items are most likely limited.

The items include (this is an incomplete list):

Item 'a dessiccator flog' is type weapon, alignment -700, made of bronze,
has keywords 'well loved dessiccator flog ruins flail weapon fourpointthree', equipped wielded as a weapon.
This item weighs 0 stones and 33 pebbles, and is valued at 54,400 gp.
This level 241 item has the attributes: identified insulated magic-resistant
A dessiccator flog is falling apart.
Weapon type is flail, does 198 points of acid damage for 1 stamina, accuracy 9.
With your knowledge of 'flail', this weapon can cause 285 damage against 0 ar.
Special weapon attributes: vampiric
Affects damage by 15.
*This item may be repaired 5 times.
+++ a dessiccator flog will, in combat, deal to its wearer's opponent an
extra 10 damage for every 10% condition below 100% it is, every combat


Item 'a blackened, charred warhammer' is type weapon, alignment -500, made of lead,
has keywords 'warhammer burned crisp blackened charred hammer maul fourpointthree', equipped wielded as a weapon.
This item weighs 1 stones and 1 pebbles, and is valued at 34,400 gp.
This level 241 item has the attributes: identified magic-resistant
A blackened, charred warhammer is in excellent condition.
This item has a default lifespan of 180 days and will expire on Fri Nov 26 15:03:18 2010.
Weapon type is maul, does 220 points of lightning damage for 1 stamina, accuracy 11.
With your knowledge of 'maul', this weapon can cause 99 damage against 0 ar.
Special weapon attributes: shocking
This item has 2 empty Relic bindings.
*This item may be repaired 4 times and renewed 4 times.
+++ a blackened, charred warhammer will, in combat, deal an extra 5 damage
per round since its wearer last cast a non-Diraic spell, up to a maximum of
150 damage, at a cost of 25st. 

Item 'a blackened, charred cape' is type armor, alignment 0, made of silk,
has keywords 'blackened charred cape heaped fourpointthree', equipped about the 
body.
This item weighs 0 stones and 10 pebbles, and is valued at 55,100 gp.
This level 241 item has the attributes: no-sac insulated wont-fuse nodecay will-
float no-tweak
A blackened, charred cape is in excellent condition.
Armor resistance is 25 pierce, 24 bash, 25 slash, and 25 exotic.
Affects hp-regen-prcnt by 1.
Affects hp-regen by 2.
*Your Barrier must be equal to True to use this item.
*This item may be repaired 9 times.
+++ a blackened, charred cape will, when worn in conjunction with a weapon
dealing lightning damage in combat, heal its wearer for 9hp per combat
round. 

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Last edited July 10, 2012 3:44 pm by Ruthgul (diff)
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