Relic Combining Guide

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To reach the Strange Ruins you will need a black moonstone and a spade. Head to 1804, 924 in Alyria and bury the moonstone in the center of the old world gate. Enter the portal that opens, and then head to the building you will see just south. If you have a mount, dismount prior to entering the portal as the relic hall area is no-mount.

Once inside the Strange Ruins, search and head down, then 2 north. Once you are in this room you have a 15 minute time limit to complete binding your relics before being forced out, whether you are finished or not. The elite stormvalkyrie guard will warn you a few minutes before you are removed.

Inside the relic chamber there is a sarcophagus and 3 statues:

To leave the zone, SEARCH in the room with the elite stormvalkyrie guard to reveal a hidden exit WEST. Go west and enter the mirror. This will place you back at the destroyed worldgate in Alyria. Once you leave you have to wait several game days before you can return to upgrade more relic items.

Destroying a relic / combining specific historical items is the only thing the Strange Ruins is currently useful for (with limits on usable relic types).

 See Artifacts/Artificing for current methods related to relic usage.


Adding a relic to an item

Place a relic inside a statue (you may do multiple relics at once - simply place each relic into a different statue), and then place the item to add the relic into the sarcophagus. You might need to open the sarcophagus first. Close the sarcophagus to activate the binding process. Once the emotes finish, take your item out of the sarcophagus and verify that the relics attached. Note: See BIND command.


Upgrading a relic class

Place one relic into the sarcophagus and the others into the statues, then close the sarcophagus. Once the emotes finish you can take your relic back out of the sarcophagus, upgrading adds a extra binding slot required to the relic as well as adding to the class level of the relic. Note: see ARTIFICE command.


Creating a relic with a keyrelic item

Place the keyrelic item into sarcophagus and the relics into the statues, close the sarcophagus. Once the emotes finish you can take your combined relic out of the sarcophagus. Note: See Relic Types and ARTIFICE & BIND for current usage.

Note: Also see Relic combinations.


Destroying a relic

Duende recently added a statue that now destroys 7 standard bound relics and creates a brand new random relic. This statue is located one east of the Valkyrie. Search to reveal a west (to exit) and an east. You will place the 7 relics into the head. The relics must be bound to you or the head will not accept them and vomit them up. Also, be warned: the statue acts similar to the timepieces. But, instead of eating a head or taking a bite out of a titanskull, it will begin to eat you. The room is no-magic.

 Artifice 3 of same type of small relics together to form the tier 2 'glowing' counterpart while in the statue room.
 Note:  Some small relics require a different room unrelated to the Strange Ruins!

 All three relics of the same type must have the "This can be artificed along with following items to create "...
 description line.  
 If one or more doesn't have the create tag line, then the head  will spit the relic out with either (<relic> is the relic name):
 <relic> cannot be artificed.
 or
 You cannot artifice a <relic> together with itself, for it knows nothing of Banach or Tarski.
 Successfully using 'artifice relic 2.relic 3.relic' results in the following (<relic> is the relic name).
 In the pursuit of your art, you consume <relic>.
 In the pursuit of your art, you consume <relic>.
 In the pursuit of your art, you consume <relic>.
 With care and precision, you practice your craft, creating a powerful work of art: <new relic created>.



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Last edited December 15, 2019 12:32 am by Yodor (diff)
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