Tips and Tricks for Witches in the Domain Of Arbaces
Finishing the Domain Of Arbaces without a reliable source of healing can be difficult. Here are some tips and tricks if you're a witch and doing the Domain Of Arbaces.
- Debuff, debuff, debuff. Be sure to cast the auto-land debuffs: fatigue, impede movement, malignancy (after a calm), disjunction (if you can). These help reduce the damage you take significantly. Work on spelling mobs up (curse, hex, immobilize, malediction) and things will go much smoother. Landing famine can make any fight so much easier.
Shadow imps are useful on Level 9 as carriers of casseroles. Order them to get and drop the food; zombies won't bother them, and since imps don't enter combat when you flee they'll automatically follow you.
- Leech pins. All mobs (other than the lava wyrm) are not immune to fire, so a fire leech pin works well.
- Leech spammage works well until the mob is nearly dead. At that point, either switch to cure critical (if you're a Paladin), or spam harm, which does more damage than leech.